File. Planet: Battlezone II: Combat Commander. This is an UNOFFICIAL patch and is NOT supported by either Activision or Pandemic Studios.
NOTE: These profiles are designed for use with Pinnacle Game Profiler. If you have not yet done so, please install the PGP software. Battlezone II patch 1.3.7.1 Public Beta has arrived. The 1.3 patch series has been in development since fall 2001, headed by two programmers who had worked on the. Battlezone is the most realistic, tactical, clan-based combat experience coupled with one of the deepest customization systems ever developed for an Online. Highest Rated (3 agree) 10/10. Incredible game, and a worthy thought.
This patch (along with the previous 1. Nathan Mates and Ken Miller, programmers at Pandemic Studios. Updates Battlezone II: Combat Commander (any version) to 1. Direct. X 9. 0. C and has a new graphics engine. Hardware transform & lighting is now supported, allowing a lot of work to be offloaded from your CPU and onto your graphics card. New Direct. X features like fullscreen antialiasing (aka multisample antialiasing) are supported to improve visual quality.
Write: Game: Extension : 007 Everything Or Nothing
DXT Textures are supported to more efficiently use graphics card memory. Many MODders have been among 1. Mods supporting 1. Should work on Vista without requiring Administrator access. Limited WINE testing has been done as well. Note: not all sound cards on the market support that many channels; if the driver on your system notes a limit under 6. BZ2 will use that instead.
Finally a good use for tugs in MP! As of 1. 3. Tech.
Alpha. 5, there are 2. IA maps, and over 1. MP maps installed.
This changelog contains our (minimalist) notes as to what changed for each version, and isn't guaranteed to be easily understood. But, it may be useful reading. Hardware transform & lighting is now supported, allowing a lot of work to be offloaded from your CPU and onto your graphics card.
New Direct. X features like fullscreen antialiasing (or multisample antialiasing) are supported to improve visual quality. You can also set up a random playlist of music to be played ingame, if you copy in . If you have a foreign (French or German) version of BZ2, this patch will replace a lot (but not all) of the files used to display text ingame with English. Voiceovers and other sound effects will remain in the installed language. A translated version of these text items may happen at a later time.
A special note: one of the bugs fixed is the infinite flying bug present in BZ2 1. This was removed because it is considered to be a bug by those of us who worked on BZ2 from the beginning. It is not due to complaints from . Certain people certainly feel strongly about this. Please realize that feelings are not an argument.
Whining about this will not change anything- - we've heard such complaints for years, and your comments will only serve to harden our resolve in this. Why is this patch labeled 'Tech Alpha'? Previous 1. 3 releases were labeled 'public beta'.
This is a 'tech alpha' because of the nature of the changes to BZ2. In short, because the graphics engine was rewritten to use the Direct. X 9. 0c fixed function pipeline, extensive work was done. From my professional work, as well as from reading about the PC Games Industry, ensuring compatibility with all of the myriad graphics cards and thousands of possible drivers is a really tough problem. Beta testers for this release have ensured that the game runs on their systems. However, we can't be sure that their systems cover the spectrum of hardware and drivers out there. If you've got a system like one of theirs, things will probably work as well for you as it does for them.
If you've got a more unique set of hardware or drivers, results are not guaranteed. Until a larger community has run 1.
If it works for you, great. If not, please drop by http: //www. Compatibility w/ previous BZ2 versions Some notes on compatibility w/ previous versions: . However, any map/dll that depends on certain behavior in the AI, etc for scripting may need tweaking. Those new preferences files can not be read by 1.
But, as noted above, progress in SP missions is left untouched. Some broken MODs that installed themselves into the Data folder (which should *never* have happened, but some people refused to do things right and install to addon) may have to be manually deleted. There are various works in progress to make such MODs work, and they may be complete by the time you read this. Requirements for this patch: HD Space: The 1. Tech. Alpha. 5 patch is currently about a 9. MB download, with the bulk of that coming from additional maps, as well as updates to all the textures. Since 1. 3pb. 4a (the last public release), 2.
MB of Microsoft redistributable files (Direct. X and Visual Studio 2. SP1) have been added, and 1. MB of pre- ripped CD audio tracks have been added to the patch.
The 1. 3 download is designed to upgrade any previous version of BZ2 (1. Approximately 2. 00. MB free HD space is required to install this patch over and above the disk usage of your existing BZ2 install. So, at least 2. 50. MB free HD space is required to install, 3. MB of free space is really recommended.
If you're under 3. MB free HD space, it is highly recommended that you get another HD. BZ2, like all Windows apps, uses your HD as swap (pagefile) space if your physical RAM is exhausted. You should have at least 1. MB free (2. 50. MB recommended) on your HD before starting BZ2. The 1. 3 installer can be deleted (or moved to another system, drive, CD backup, etc) before running 1.
A separate 1. 3 directory is the preferred method of installing 1. MODs that installed themselves into the data directory, doesn't have any compatibility issues with MODs not yet updated for 1. If you take this route, you should have at least 6.
MB of free HD space before starting the separate install is required - - doing some tests here, an install of 1. Tech. Alpha. 5 over a BZ2 1.
CD took a total of 5. MB, not counting the installer. CPU: Battlezone II v. Tech. Alpha. 5 (and also 1.
Streaming SIMD Extensions (SSE), which were introduced with the Pentium III. AMD's Athlon XP (and newer) CPUs also support SSE. SSE provides some framerate boosts, and is now required. Graphics Card: Battlezone II v. Direct. X/Direct. D 9. 0 (or higher) drivers.
A card that can do hardware vertex Transform & Lighting (aka T& L) is highly recommended, and may be required. Limited to no testing has been done on graphics cards without Transform & Lighting. As T& L was first introduced August 1. Battlezone II 1. 0 shipped to stores in December 1.
T& L support. RAM: Battlezone II's original box specs noted that it required 6.
MB RAM. However, Windows 2. XP/Vista and the like require more memory than that as their base specs. You should add at least 1.
MB RAM to what the requirements for your version of Windows are (see Microsoft's website for exact details). Thus, 1. 92. MB is a practical minimum amount of RAM for Win. XP, though Windows itself will crawl on such a system - - 3.
MB will be better. Vista and/or Win. MB memory. AUDIO: BZ2 also requires a audio output device (sound card, motherboard audio, etc) that supports Direct. X 8. x. 3. D positional audio is supported, but not required. Operating System, Direct.
X: Windows 2. 00. XP/Vista (or newer) are recommended. Direct. X 9. 0c August. SDK version is also required. Win. 95/9. 8/ME support has been dropped because of several reasons: (1) Microsoft has dropped support for Win. ME in the latest Direct.
X/Direct. 3D. This may be a good baseline; 1. Ghz, 5. 12. MB ram, and a Ge. Force 2/Radeon 7.
With Vista/Win. 7, at least 1. GB of memory is recommended. Installing Battlezone II from CD on Windows 2. XPThe Battlezone II CD does not contain the best installer, as many have noticed. Under Windows 2. 00. XP, it will put up a dialog box saying that Windows NT is not supported.
For some, click 'ok' to dismiss that message, and the installer works perfectly well after that. If the installer crashes, the following steps may help: (Installing BZ2)1. Go to the Setup directory. Right- click on Setup.
Right- click on the shortcut, and select Properties. Double- click on the shortcut to install BZ2. What uninstalling 1. Sorry, there is no uninstaller for 1. For this reason, it is recommended that you reinstall BZ2 into a separate directory specifically for 1. There is no need to install any other patches (e. BZ2 to 1. 3. A separate 1.
MODs that installed themselves into the data directory, doesn't have any compatibility issues with MODs not yet updated for 1. If you take this route, you should have at least 6. MB of free HD space before starting the separate install is required. What new options are available with Direct.
X 9? There are a lot of new options for graphics - - the entire graphics options page has been reorganized and new options added. Here's a short rundown of the new and/or changed options: Reflections. Note - this option will disappear if your selected 'Depthbuffer format' (right column of graphics options, see more below) doesn't have stencil capabilities.
This option can be turned off and on at will, and may be auto- disabled during network games if your framerate isn. There are two options: 'Off (fast)' and 'On (no tearing)'.
This replaces the console 'vid. When vsync is off, then it runs faster - - as soon as a frame is ready, it's sent to your screen.
When vsync is on, then it waits for the next time your monitor has finished presenting a frame, and then presents that frame. That is obviously slower due to the wait, but prevents some 'tearing' when you see part of one frame, and part of a second frame. The 'refresh rate' option (right column, see below) is how long it'll have to wait.
Changes to this option require quitting and restarting BZ2. Anisotropic Filtering (left column, near the bottom)This option will disappear if your card says that it can't do any anisotropic filtering at all. This is a horizontal slider, going from 0 to the maximum value your card supports. Higher values increase quality of triangles that rotated relative to the camera, especially the terrain.
You can adjust anisotropic filtering in realtime to see its effects - - try launching an Instant Action mission, and adjusting the anisotropic filtering slider while looking at the terrain. Video adapter (top of right column)This will list all monitor(s) connected to your system, and what graphics card is driving them. If you have only one monitor in your system, then there will only be one option in here, and not changeable.